eventide reverb pedal Eventide Blackhole Massive Otherworldly Reverberator Open Box
SKU: 621400356
eventide reverb pedal

eventide reverb pedal Eventide Blackhole Massive Otherworldly Reverberator Open Box

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Description

eventide reverb pedal Eventide Blackhole Massive Otherworldly Reverberator Open BoxBlackhole Open Box, mint condition Massive Otherworldly Reverberator Reverb as Big as the Cosmos What lies beyond a Blackholes Event Horizon? Is it a place where time itself freezes or where gravity folds in upon itself? Is it a portal to another dimension? Theres only one way to find out. Escape Earth and create haunting echoes, ethereal landscapes, and otherworldly ambiences with Blackhole a reverb pedal as big and mysterious as the cosmos. Discover

Blackhole- Open Box, mint condition

Massive Otherworldly Reverberator

Reverb as Big as the Cosmos

What lies beyond a Blackhole’s Event Horizon? Is it a place where time itself freezes or where gravity folds in upon itself? Is it a portal to another dimension? There’s only one way to find out. Escape Earth and create haunting echoes, ethereal landscapes, and otherworldly ambiences with Blackhole – a reverb pedal as big and mysterious as the cosmos.

Discover a Place Unknown

Discover what lies beyond mere halls, rooms, plates, and springs; let Blackhole transport you to an alternate dimension of ambience. Pick and choose from five otherworldly presets – create supermassive atmospheres with the ethereal reverb of Blackhole, soar through nimbus clouds with the airy delay of Dark Matter, achieve sonic supernovas with the resounding swirl of Nebula, experience an uncharted galaxy of sound with the warmth of Singularity, and achieve a stellar rotation of sonority with Pulsar – or get creative and create presets of your own. Blackhole can load as many as 127 presets via MIDI and they are also accessible in the preset list on the Eventide Device Manager (EDM). Unlock a universe of sound-sculpting capability! With this magnitude of flexibility, Blackhole will take you on a journey from cathedral-esque spaces to a new frontier of aural experimentation.

Through Infinity…

Limitless and boundless, Blackhole features two types of infinite reverb. “Infinite mode” continuously layers new sound on top of a suspended reverb while “Freeze mode” holds the effect in stasis, allowing you to play over the reverb tail. The Freeze Footswitch allows instant access to this feature.

…And Beyond.

Unlike other reverbs which may offer pre or post-modulation, Blackhole features modulation built into the very reverb structure itself: this modulation can be used to smooth out the rough edges of the most extreme settings and offers a unique tone-shaping ability

Escape the Expected

Like all Eventide pedals, Blackhole allows you to fine-tune every aspect of the effect. With our new, user-friendly, intuitive interface, just about anyone can shoot for the moon and land beyond the stars.  A historical foundation of Eventide’s sound, the Blackhole reverb pedal opens a Milky Way of possibility on your pedalboard. Add this extraordinary sonic vessel to the mix and prepare to launch into the stratosphere! 

Features

  • Five presets loaded at your feet with dozens more available with Eventide Device Manager (EDM) software
  • Control the Size of your space from a cartoonishly small room to a limitless universe.
  • Use PreDelay to offset the onset of the reverb.
  • Turn up Feedback to go beyond the event horizon.
  • Tap the Freeze Footswitch to instantly ‘freeze’ your sound. 
  • Dual action Active Footswitch is latching or momentary.
  • Rear panel Guitar/Line Level switch for selecting use with guitar, synths, FX loop or DAW interface
  • Map any combination of parameters to an Expression Pedal.
  • Use a single Aux switch to Tap Tempo or a triple Aux switch for easy preset changing (up/down/load).
  • MIDI capability over TRS (use with a MIDI to TRS cable or converter box) or USB
  • Multiple Bypass options: Buffered, Relay, DSP+FX or Kill dry
  • Catch-up mode helps dial in your sound when toggling between presets/parameters.
  • Eventide Device Manager PC or Mac application for software updates, system settings and creating/saving presets
  • Fine-tune your tone with Lo, Hi and Q (resonance) controls. Use the tone controls to add airiness or clear up the low-end. Map the EQ controls to an expression pedal to add movement to the reverb tail.
  • Unique Gravity control to custom-tailor the reverb tail in two realms — normal or inverse decay. Create interesting swells or suck the dry signal back into the reverb tail. At longer decay times, Blackhole allows the articulation to shine through without competing with the reverb tail.
Shipping Notes
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
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SKU: 621400356

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4.1 ★★★★★
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W
Port Orchard, US
★★★★★ 5
Matt Groening
Format: Paperback
i want matts autograph
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 1, 1999
D
Verified Purchase
david shen
Bozeman, US
★★★★★ 1
Terrible condition!!! not readable. what a shame!
Format: Paperback
Terrible condition!!! not readable. what a shame!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2022
M
Mike Reed
Belleville, US
★★★★★ 3
Krustonia
Format: Paperback
This was an okay book, with nothing exceptional. Starting the book off with "Krustonia" was a big mistake, as it's easily the worst Simpsons comic ever. Once you start reading it, it gets boring, so take my advice, read everything else first, then come back to this one, since I lost enthusiasm after struggling to complete Krustonia for several days. That said, Homer's wresting days are really funny, the Smithers clones are strange, but somehow very entertaining. (Mr. Burns better watch out :) and Homer as Radioactive Man was great, especially to see Leon "Michael Jackson" Komposki back. I also liked the mini-Ned Flanders mystery, and the guide to comic book conventions. If it weren't for Krustonia, this book would be the perfect buy.
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Reviewed in the United States on July 30, 2000
C
Verified Purchase
cybereality
Bozeman, US
★★★★★ 5
Perfect For Game Developers w/ Some Experience Wishing To Learn Unreal Fast
Format: Kindle
Rachel Cordone’s Unreal Engine 4 Game Development Quick Start Guide is the perfect book for people with some programming chops, or users of other engines (like Unity), that want to get up to speed quickly with Unreal. I really liked how the author does not waste time explaining basic things (like what functions or variables are) and jumps to the practical steps for getting things working. Unreal experience is not required at all, though you should have some foundation of how programming works to get the most out of the text. Most of the book is using Blueprints, the built-in visual scripting language of UE4. I’m a huge fan of Blueprints, and visual scripting in general, and you can accomplish many things, even a whole game, without touching C++. However, Rachel does show how to use C++ and interface with Blueprints code (very handy). Within the book, the author explains each step along the way to accomplish various things, along with screenshots of the Blueprints, making everything easy to follow. Some of the topics covered include: the basics of navigating the editor, using variables, functions, events, and creating a Blueprint from scratch. Adding C++ to a Blueprint project. Creating menus and HUDs with UMG, animation, scripting AI, multiplayer, and optimization. Definitely not an exhaustive list, but a good range of information to get a feel for how powerful Unreal is and how to quickly start working with it. So far, I’ve only read maybe a couple other Unreal books, but I think I can say this is the best I’ve seen. While some other books are longer and more in depth, as this one only clocks in at just under 200 pages, I feel like the brevity helps keep things focused. While you’re not creating Grand Theft Auto here, the simple demo built in the book is functional and teaches the basics of how you would make a game in Unreal. This is a case where the title of the book is very apt and honest. This is a “quick start” guide for game developers not familiar with Unreal Engine 4, but maybe that have experience with Unity or some other engine or framework. I think if you are a complete beginner, you might want to read up on basic programming concepts first, though the book is simple enough you could probably just jump in if you really wanted. For people with experience elsewhere, this is perfect to get up to speed with Unreal fast. I can’t recommend this book enough.
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Reviewed in the United States on August 31, 2019
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Verified Purchase
Dr. Glen V
Grantham, US
★★★★★ 5
Easy to follow and very thorough.
Format: Paperback
I went from start to finish on this book and feel more than comfortable with the basics of this platform. If I can do it, so can journalists.
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Reviewed in the United States on April 2, 2022

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